Skip to main content

Preview build: sign-in and grading run on the server. MFA is not enabled, and storage is in server memory so it does not survive a restart.

LearnDefend
What Threat Hunting Is
TheoryBeginner13 minThreat Hunting

Hunting vs Alert Triage

What is it?

Alert triage is reactive: a detection fires and an analyst responds to it. Threat hunting is proactive: no alert has fired, and the hunter deliberately searches telemetry for attacker behavior on the assumption that some intrusions evade detection.

Why it matters

If you only respond to alerts, you only ever find what your detections already catch — hunting is how an organization finds the attacker its tools missed.

Where you see it

The difference between the SOC queue (reactive) and a scheduled hunt (proactive) at Qasr Retail.

What normal looks like

Hunts that start from a hypothesis and end with a documented conclusion — supported or not.

What suspicious looks like

Not applicable directly — hunting is the activity, not a finding; the suspicious thing is what a hunt looks for.

How analysts investigate

By assuming compromise as a starting posture and asking 'if an attacker were here doing X, what would the telemetry show?' — then going to look.

Common beginner mistakes

  • Waiting for something to look wrong before hunting — a hunt is planned, not triggered; if an alert triggered it, that is triage.

Qasr Retail's SOC closes 200 alerts a day. Its brand-new hunt team asks a different question entirely: 'what is happening on our network that never generated an alert at all?'

The hunt loop
1Intelligence / Trigger2Hypothesis3Select Telemetry4Search & Pivot5Conclude: supported / not6Detection / Refined Hunt
A hunt starts from intelligence or a trigger, forms a hypothesis, tests it in telemetry, and ends in a conclusion — often a new detection.

Quick check

A hunter opens the SIEM with no alert in hand and searches for a specific attacker behavior. Is this hunting or triage?

A quick self-check — it doesn't affect your XP or progress.

Sign in to save your progress on the server.